Tag Archives: werewolves

What Should I Bring to the Party? – The Werewolf Game!

Hi, it’s Tom, your friendly neighbourhood gamer here again.

So far in this blog I have mainly been talking about family friendly games that are suitable for adults to play too, but a lot may dismiss them as too childish. This is not true, but I understand what people may think.

So, you are in a situation like a party where maybe you want to play a game, but you don’t want to seem like a big kid? (like me!). Don’t worry! Plenty of games exist that are better played with adults, and even designed with adult players in mind.  To help you increase your game playing time, this is the subject of this week’s blog: Games for Grown up Parties!  Here are a couple of examples of this kind of game:

Werewolves of Miller’s Hollow

Cards from the game Werewolves of Miller's Hollow
A few cards from the Werewolves game

This is a great game for a party of at least 8-10 people, and will work best with between 10 and 18 people.  It is a social game that encourage interaction, so good as an ice breaker, but even better with people that know each other well.  There are a couple of variations of this game, such as Werewolf and Ultimate Werewolf, but the version I have tried is Werewolves of Miller’s Hollow, so that is the one I am describing here.

The game works as kind of an advanced version of winking murder, where everyone is given a secret identity and has a different job to carry out without revealing who they really are.  The story goes that a small village has been ravaged by werewolves and the remaining villagers have gathered together to work out who the werewolves really are and lynch them before they kill everybody!  In each game, each player is given a card with a role that they should keep secret – there are 3-4 werewolves, some normal villagers, and a few special characters such as a witch with powers to kill or revive other players and a psychic that can see other player’s cards.  A separate person (ideally someone who has played before) is assigned to be the Narrator, who keeps the game going but is not assigned any role.

Each game runs in night/day cycles. Without explaining the special characters’ actions, the overall game flows like this: During the night, everyone closes their eyes (it works very much on trust that nobody is peeking), then the wolves wake up and decide between them one person to kill.  After this the whole village wakes up, discovers who has died that night, then they have to decide on someone to lynch who they suspect is a werewolf.  of course, the werewolves are also posing as villagers at this point, so they have to deflect attention away from themselves without revealing who they are!  The game continues like this for usually about 3-5 nights until either all of the werewolves are killed – in which case the villagers win – or there are more werewolves than villagers, so the werewolves win.  There are a number of special characters as I mentioned which all add a twist to the main game, so these add great replayability value as they can be slowly added in each round.

I personally love this game, even though I’ve only played a couple of times.  The first time I played was with family at Christmas, and I immediately went to buy it online, it was that good.  The game itself is very cheap and portable, being only a small box of a few cards. It’s quite rare to only play one game in a session as it is a different game each time you play due to the different characters, plus the discussion and accusations flying around as you play are just great fun!

If you are planning a gathering of friends or family and are unsure of what to do, this game is a must!

Jungle Speed

The game Jungle Speed, with cards and totem
Jungle speed game setup


Fast, frantic, fist-smashing fun for four players!
This is an ingenious twist on the classic card game snap. It can be played by 2 to 8 players, but the best number is 4 or 5.  It consists of a pack of cards with similar, but not the same, patterns coloured in 4 colours, and a ‘totem’ – a small wooden tower that goes in the middle of the table. All the cards are dealt out, and play goes round the table, each player turning a card over on their go. When two upturned cards have the same pattern, i.e. there is a snap, the players have to try and grab the totem as quick as possible. The loser has to take all of the upturned cards from the winner and themselves and add them to the bottom of the pack. There are also special cards that make everyone turn a card at once, or switch to colour matching rather than patterns.

Playing this game is a really good fun but tense experience, as players are constantly on edge in case their pattern comes up. It can get pretty competitive too when going for the totem, there has been more than one hand injury in the times I’ve played. We also strictly keep a ‘no drinks on the table’ rule, as things can get (and have got) messy! Ideal time to play for us is a smaller party, when we only have another couple of people round.

Others

I hope that’s given you some inspiration and made you decide to play a game at your next party or family gathering!

There are of course plenty other party games out there, like the ‘South American liar dice’ game Perudo, where you can use a mixture of probabilities and bluffing to win, or the highly offensive (and hilarious if in the right crowd) cards against humanity, where the idea is to make the funniest and ideally rudest phrases.

So there you have it! At any party there is no excuse for not Playing Games Together!

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